Justin Wagner
Justin first became enamored with PC gaming when World of Warcraft and Neverwinter Nights 2 rewired his brain as a wide-eyed kid. As time has passed, he's amassed a hefty backlog of retro shooters, CRPGs, and janky '90s esoterica. Whether he's extolling the virtues of Shenmue or troubleshooting some fiddly old MMO, it's hard to get his mind off games with more ambition than scruples. When he's not at his keyboard, he's probably birdwatching or daydreaming about a glorious comeback for real-time with pause combat. Any day now...
Latest articles by Justin Wagner

By Justin Wagner Published
News The goal for CFB 28 is "greater transparency and communication."

By Justin Wagner Published
News Place your bets now.

By Justin Wagner Published
News On the fourth of July, no less.

By Justin Wagner Published
News Do not pass GO.

By Justin Wagner Published
News It's raised over $7,000 so far.

By Justin Wagner Published
News You know, the familiar rhythms of contemporary life.

By Justin Wagner Published
News You have until March 2027 to brush the dust off.

By Justin Wagner Published
Still standing A co-op Warhammer 40K RTS mode so ahead of its time, it's still easy to find a match 17 years later.

By Justin Wagner Published
News It's not the first time Rivals of Aether has included a character from Yacht Club's games.

By Justin Wagner Published
News "I am very interested to see where it goes."

By Justin Wagner Published
News The indie evolution of prop hunt is taking Steam by storm.

By Justin Wagner Published
News What's a gory fighting game without a few distinguished guests?

By Justin Wagner Published
News That's a lot of tears.

By Justin Wagner Published
News "Losing my mind trying to make nice patch notes for Palworld 1.0…"

By Justin Wagner Published
News "We’ll keep them enabled, but off by default, for swiftplay, co-op vs AI, and normal draft."

By Justin Wagner Published
News The right game in the wrong window can make all the difference in the world.

By Justin Wagner Published
News "Is it season one? Is it season four?"

By Justin Wagner Published
News "After 27 years of Unreal Engine, and 12 years at Epic Games and Unreal Engine I have decided to move on."

By Justin Wagner Published
News OpenMW's 0.51.0 version has hit the proverbial shelves.

By Justin Wagner Published
News Don't Starve's eatin' good.

By Justin Wagner Published
News "For high-potential games, the 'AI stigma' is real and severely punishes developers who otherwise would have succeeded."

By Justin Wagner Published
News Another deluge of layoffs in a year full of them.

By Justin Wagner Published
News Market analyst Michiel Buijsman reckons GTA 6 will be 2026's "defining commercial catalyst."

By Justin Wagner Published
News Part of the sales pitch for AI is that it can carve out tedious 'busy work.' Should it?
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