
Justin Wagner
Justin first became enamored with PC gaming when World of Warcraft and Neverwinter Nights 2 rewired his brain as a wide-eyed kid. As time has passed, he's amassed a hefty backlog of retro shooters, CRPGs, and janky '90s esoterica. Whether he's extolling the virtues of Shenmue or troubleshooting some fiddly old MMO, it's hard to get his mind off games with more ambition than scruples. When he's not at his keyboard, he's probably birdwatching or daydreaming about a glorious comeback for real-time with pause combat. Any day now...
Latest articles by Justin Wagner

Ubisoft shares plummet to lowest price in over 14 years amid its recently announced 'restructuring' centered on cancellations, layoffs, and generative AI
By Justin Wagner published
News The gaming giant's share price took a hefty 34% hit the day after the announcement.

The best platformers on PC
By Justin Wagner published
Jump in The very best 2D and 3D jumping across decades of PC gaming.

RuneScape details its plans to scrap its 'Treasure Hunter' microtransactions, rework combat, and dole out other 'integrity-focused releases' for its 25th anniversary
By Justin Wagner published
News The roadmap released today promises it "changes RuneScape forever."

It's a ways off, but Elder Scrolls Online will get crossplay and cross-progression 'at the same time'
By Justin Wagner published
News Tamriel will finally be explorable with your console-gaming friends.

The 15-year-old star of 28 Years Later: The Bone Temple wants to see his character in Dead by Daylight
By Justin Wagner published
News You know, that game where you kill people by impaling them on giant hooks.

Hero shooter Highguard reportedly didn't even pay for the Game Awards slot that's earned it so much preemptive hate—the showrunners thought it deserved the spotlight
By Justin Wagner published
News Highguard's trailer landed with a thud at 2025's biggest award show, but it didn't pay for the privilege.

Former Assassin's Creed franchise boss sues Ubisoft for nearly $1 million, alleging 'constructive dismissal'
By Justin Wagner published
News Marc-Alexis Côté suddenly left Ubisoft after Assassin's Creed Shadows released last year.

'Turns out having your game be free on Epic is great advertising for Steam sales': New Blood chief says Blood West sold 'like 200% more' the day it was a freebie on EGS
By Justin Wagner published
News More evidence people will pay extra to avoid splitting up their gaming library.

Steam reportedly raked in a record-breaking $1.6 billion in December with Arc Raiders alone moving over a million copies
By Justin Wagner published
News PC gaming remains a big deal.

Minecraft-like Hytale got a huge dinosaur update just a few days after release
By Justin Wagner published
news Foxes should be less inclined to kill you now.

Armed robbers steal $100,000 worth of Pokéstock from New York City Pokémon store
By Justin Wagner published
news Thief is a Dark-type move introduced in Generation 2.

Diablo-like No Rest for the Wicked has sold a million copies, and co-op is coming next week
By Justin Wagner published
News The Souls-inspired ARPG is just getting started, from the looks of it.

Netflix nabs streaming rights to the Legend of Zelda movie
By Justin Wagner published
News Netflix will be the first place viewers can stream the movie after its theater run and home video release.

A dev on Minecraft-like Hytale has already used its creative tools to make a homebrew side-scroller
By Justin Wagner published
news Notably, said developer is not a programmer.

Warhammer World, Games Workshop's pub-slash-hobby store celebrating the venerable wargame, is coming to the US
By Justin Wagner published
News My assumption is that it's like a McDonald's PlayPlace but grimdark.

'Don’t toil away on the things that don’t really matter': Peak creator says its rapid development cycle has 'proved that there are definitely different, but maybe better ways to make games'
By Justin Wagner published
News Peak started as a game jam, but became a smash hit.

Larian says Divinity's character customisation will be 'even better' than Baldur's Gate 3's: 'More colors, more options, more control'
By Justin Wagner published
News Prepare to enter a new frontier of hand-sculpted genitalia.

Original Fallout lead Tim Cain reckons vitriol around games has always been around, but it's 'more hostile' these days: 'I see lot of people arguing past each other, even if that means denying that the other group even exists'
By Justin Wagner published
news "People have always had different tastes and they wanted different things."

'Every year they got f***ing chocolates that we didn't': Valve gives a box of sweets to Steam's biggest breadwinners every year, and Peak's devs finally got one after years of jealously watching their Slay the Spire office mates enjoy GabeN confections
By Justin Wagner published
News It's okay, they finally got it.

Deadlock dev teases the community over its favorite hero that was briefly tested and removed: 'We made delicious stock out of his bones and meats'
By Justin Wagner published
News The curious case of Fathom, Deadlock's missing best boy.

'I can finally do the thing I wanted to do in every previous game': Divinity's head of design teases a new mechanic without saying what it is
By Justin Wagner published
News "It stares you right in the face if you think about it."

Valve spent 2025 ripping apart Deadlock and putting it back together, and it delivered better live service than most live service games
By Justin Wagner published
Valve's futuristic MOBA has been figuring itself out on the fly, and I kind of prefer that to a carefully considered roadmap.

Arc Raiders dev says it uses 'aggression-based matchmaking' to pair bloodthirsty, PvP-minded players with each other
By Justin Wagner published
News Kill and be killed.

Quake modders banded together to release the third Brutalist Map Jam, with two campaigns' worth of FPS goodness in 'a megalithic community project more than a year in the making'
By Justin Wagner published
News The Quake Brutalist Jam is back and bigger than ever.

'Yeah, that didn't suck. That was good': Fallout: New Vegas lead writer says the Survivalist's journal in Honest Hearts is 'one of my favorite bits of content that I've written in a game'
By Justin Wagner published
News The Survivalist's diary entries were one of the few writing contributions John Gonzalez made to New Vegas' Honest Hearts DLC before leaving Obsidian.
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