A new Fallout 4 beta patch is now live on Steam
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Looking for something to do this weekend? It could be a perfect time to patch Fallout 4! A new beta patch is now live on Steam, taking the game to version 1.3, all without (based on the current lack of complaints in the comments) messing with mod support.
The patch doesn't bring anything super-exciting to the table, unless you get charged up by ambient occlusion settings or new status menus. And hey, I don't judge if you do, but this patch seems to be more about the tweaks and the fixes rather than the new hotness: General memory and stability improvements, improved performance when looking through a scope, MacReady's Killshot perk now calculating headshot percentages properly, that sort of thing. Important business to be sure, but not the sort of thing that really makes a headline pop.
Here's the full list of new features:
- New ambient occlusion setting, HBAO+
- New weapon debris effects (NVIDIA cards only)
- Added status menu for settlers in your settlements
- Added ability to rotate an object you are holding with left/right triggers and pressing down on left thumbstick lets you switch the rotating axis
- Improved "ESDF" keys remapping support while in Workshop mode
If you want to lay your hands on this patch right away, you'll need to be opted in to the beta update program, the process for which is explained in the update announcement. Generally speaking, Bethesda is pretty good at not pushing patches before they're ready, but it is a beta patch, so consider yourself warned and exercise whatever degree of caution you feel appropriate.
Speaking of Fallout 4, we recently updated our compendium of some of the best Fallout 4 mods on the market. The weekend is saved!
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

