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The kindest thing that can be said about the Final Fantasy MMO is that it has a good intro movie. That movie doesn’t take ten minutes to load, it maintains a constant framerate and you don’t have to traverse a labyrinth of menu screens to play it. In short, it’s everything the game isn’t.
Square Enix have announced that they will extend the free trial that comes with the game for another month, so that players can see the benefits of the November 25th patch without having to put down a subscription fee. This is the second time the free trial has been extended as the developers go to work trying to fix the many problems the game has experienced since launch. For those who want to know what will be contained in the upcoming updates, here's the comprehensive list of changes planned for the upcoming updates. You can read the extended trial period announcement over at the Final Fantasy XIV site. We recently interviewed Square Enix about the state of the game, and their plans to get it in shape.
I don't want to battle giant dragons or animated skeletons in the upcoming Final Fantasy MMO. I don't want to slash throats. I don't want to cast spells. All I want is to find a quiet corner of the countryside to relax and pass my days in Hydaelyn catching fish. Fishing in video games has always enraptured me. I spent countless hours on the dock in Stormwind's moat watching waves of players blur by on their way to trainers or vendors, before sprinting back out to chase down adventure while I watched a little cork bob up and down in the water. I watched my sim's family fall apart and the bill collectors bang down the door while I fished in the park's pond for weeks on end in Sims 3. And that's why I'm so excited about FFXIV's flexible class design--the design that let me choose "fisherman" as my starting class when I recently got a chance to play it at a demo.
Square Enix have released a new trailer for their Final Fantasy XIV MMO reboot at the Tokyo Game Show. The overhauled game will launch later this year with PC subscriptions to be paused on September 30 to allow the transition to take place. Final Fantasy XIV was ... not well received in its original form. Tom described it as "A shallow, slow, grind-heavy MMO crippled by a horrible interface and nonsensical player limitations" in our Final Fantasy XIV review. Can the reboot fix FFXIV's many problems?
Lapsed Final Fantasy XIV players will soon be able to jump back into the action, at least temporarily, on Square Enix's dime thanks to a "Free Login Weekend" that begins this Friday.
I've been playing some Final Fantasy XIV recently, and was surprised to be confronted by a strange message. It appears every time I start the game, and reminds me not to forget about my friends, my school, or my work. It's nice to know that SquareEnix care, but do they care just a little bit too much?
Final Fantasy XIV: A Realm Reborn is still in the process of a very honest, very painful self-evaluation and relaunch, the results of which we won't see until the game releases on August 27. A lot of fans have been lucky enough to jump into the beta already, but, for the rest of us, a chocoboatload of new screenshots were released for E3. Here are our fifteen favorites.
After almost a three year hiatus, Final Fantasy XIV: A Realm Reborn—Square Enix’s second go after botching the first attempt in 2010—is releasing on Aug. 27, 2013 on the PC and PlayStation 3.
If you’ve booted up Square’s do-over of Final Fantasy XIV, chances are you’re running into the bane of all MMOs—server issues. It can be baffling as to why we run into same issue with every new MMO, but Final Fantasy XIV: A Realm Reborn’s producer, Naoki Yoshida, brought answers along with his apologies.
The new Final Fantasy MMO is coming to PC before it arrives on PS3, and it's going to be out in three months time. Square Enix have confirmed the release date as 30th September. They've also confirmed what will be in the special edition, including early access from the 22nd September. Contents below.
A Realm Reborn has certainly come a long, long way in looking better than the piece of chocobo dung that was the original Final Fantasy XIV. The above video fails to show the quest system, UI or any PVP battles whatsoever, but the new environments actually look like places we’d like to explore. However, looking fun is a far cry from actually being fun.
When Final Fantasy XIV came out in 2010, it was, it's fair to say, a bit of a mess. But in the two years since, Square Enix has been rebuilding the entire game from the ground up, in preparation for its impending re-launch as Final Fantasy XIV: A Realm Reborn. Before select players move on to the alpha this Winter, and the re-launch proper sometime in 2013, there was the little matter of euthanising the original game. Something Square Enix achieved today in typically understated fashion.
The beta for Final Fantasy XIV: A Realm Reborn launches on Saturday, and the whet the appetite Square Enix has released a lengthy video showing the rebooted MMO's colourful overworld, as well as its character customisation interface. The narration is in Japanese, but the colours kinda speak for themselves.
What more could you want from a major Final Fantasy XIV update than Chocobo raising? A lot apparently, because update 2.3 for Square Enix's well-received MMO reboot is teeming with new content. Dungeons, questlines, bosses and new game modes abound. Chief among the additions is a new three-faction PVP mode called Frontline, which allows 72 players to brawl head-to-head in the region of Carteneau. That won't be confusing at all.
Final Fantasy XIV will ship with a system that will see avid players earning less experience the more they play.
A decision by Square Enix to prohibit the monetization of Final Fantasy XIV: A Realm Reborn content on YouTube and other video streaming sites has been reversed, according to updated policy language on the game's website.
If you've bought a copy of Final Fantasy XIV you'll have received 30 days free subscription. Because of the many problems that the game has experienced on launch, that 30 day subscription is set to be extended by a further month. A list of changes planned for the next big patch has also been released, read on for the details.
Many gamers are fond of calling botched, bug-ridden MMO launches "extended beta tests." With Final Fantasy XIV, however, Square Enix turned the other cheek, took its lumps, and agreed. In penance, the Japanese role-playing giant cast a rather basic - at least, in Final Fantasy terms - spell: It made FFXIV's subscription fee disappear. There were probably still a bunch of glittery effects involved, though. And zippers. But now, after more than a year, Square's finally feels that the game is worth charging for again. Soothe your panicked piggy banks, however, because FFXIV's fee isn't quite back up to full strength. At least, not yet.
Final Fantasy XIV: A Realm Reborn is waiving fees for switching servers this week, allowing players to move between the MMO's game worlds free of charge, according to its official website. The free transfer period runs from Tuesday through Sunday and is a response to problems that surfaced during the game's unstable launch at the end of August.