GOG is offering refunds on the "DRM Free Edition" of Armello
League of Geeks has confirmed that the GOG release of Armello will not be getting any DLC.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
League of Geeks released the first major DLC package for the animalistic strategy-RPG game Armello last week, but only on Steam. The DRM-free edition on GOG, for reasons that weren't made entirely clear, didn't get it, and more importantly isn't going to get it. The reaction among owners was about what you'd expect, and in response to that GOG has decided to offer refunds to anybody who wants one, no questions asked.
“Due to changes to the GOG.com version of Armello and the fact that some online functionalities and future content for the game will not be available on GOG.com, we want to make sure all prior owners have a choice,” GOG announced earlier this week. “If you feel that the current version of Armello is not something you wished for back when you bought the game—please contact our support team for a refund.”
It's a solid move, but also probably unavoidable. As I said in our initial report, it will be bad news for GOG if gamers get the idea that it's a sub-standard platform, incapable of offering the same level of support as Steam. A retroactive escape clause isn't a perfect solution, but at least it provides some level of protection against this sort of thing happening in the future.
As for why the DLC can't be brought to the GOG edition of the game, League of Geeks didn't respond to my inquiries but director Trent Kusters posted a message in the Steam forums saying that the process isn't as easy as you might think. “Just because another studio or game has DLC on DRM Free, doesn't mean it's immediately a possibility for us or Armello. Assuming as much is incredibly naive. Every team's processes, resources, and games are innumerably different,” he wrote. “Almost every single piece of conjecture about ways we could have or should roll out our DLC on DRM Free have either been wildly off course or avenues we've already investigated.”
“Of course it's theoretically possible to have DLC on DRM Free, I mean, there's a robot taking selfies on Mars right now,” he continued. “So sure, given infinite resources and time we could undertake the task of rewriting the underlying architecture at the core of this decision, but that's straight up not feasible for a vast number of reasons that are unique to LoG, Armello, where we're standing right now and where we see Armello's future.”
Kusters said he wouldn't comment on the issue further, but will add some of the questions addressed in the message to the Armello FAQ.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

