Originally Posted by JackRabbit
I've said it before, and I will undoubtable say it again. Providing money to the development of a game does not make you a "kickstarter" or a "Crowdfunder" or even a "prepurchaser". It makes you an investor.
Which in the capitalist society that many of these developers want to live in should mean that any investor is entitled to a cut of any profit.
for your tiny investment, you get a game, no where is it said, that you are entiled to a cut of the profits,unless you sign a contract saying so. But honestly, what you have stated is exactly what is wrong with caplitalism, Just because you give someone else a bit of cash and do nothing else, some how you should get the rewards, and it makes you wonder how many people you had to step on to make all that money in the first place. If you want a cut of the profits, i'll bet if you offered one of the kickstarter projects a mill, you might have something to say about being entiled to some of that end game profits.
to me all this is doing is getting a game that otherwise would never had seen the light of day. You are giving money, in hopes that the game is atleast fun. Consitering none of the first round of kickstarter games have even been finished, (atleast all the ones i have been following) I think people are way too synical about the whole process.
If investing in a little hope for what could be a great game. If that is to much to ask from that indivdual, don't invest. Just hope enough people do so you can decide at a later date if the game is right for you.
People blow 25 bucks on dinner, or a movie, or just gas to run around town just for the hella it. Heck instead of buying a shirt for 20 bucks, they buy one for 50 cause it has a label that some think makes it better. (even though you can get the same shirt, made in the same factory in many cases, just minus a tag). But some how if you spend 25 bucks on a game, if it isnt the best thing since sliced bread it is a travesty.
How about waiting till a good 5 or 10 of these kickstarter games are finished, and perhaps how they support them after the 1.0 version before we start trashing the entire process.