You can now pet Geralt's horse in The Witcher 3, and it's about time

The Witcher 3 wallpaper - Geralt and Roach
(Image credit: CD Projekt)
Audio player loading…

The Witcher 3's free next-gen patch is out now, and it brings an awful lot to the game in the way of dramatically enhanced graphics, improved gameplay, additional content, and bug fixes. The most important change, though, doesn't appear in the patch notes (opens in new tab). You can now pet Roach.

I first heard about this vital change from Witcher fan Neon Knight (opens in new tab), who posted an "important Witcher 3 PSA" on Twitter. To be certain I wasn't falling victim to a prankster with animation software and an abundance of free time, I reached out to CD Projekt, who confirmed that, yes indeed, this is a new and official addition in the update. CD Projekt global PR director Radek Grabowski even shared his own clip of Geralt's new affection in action, noting how Roach demonstrates her appreciation in response.

See more

The new move comes as a surprise not just because it's not listed in the patch notes, but because there's no in-game prompt for it either. To make it happen, you have to press and hold the jump button while you approach Roach. I expect we'll all be making it happen quite a bit over the next few days. It's a nice touch.

Petting Roach is clearly the big new thing to do in The Witcher 3, but we have helpful guidance on other fronts too: How to unlock the Nilfaardian ballsack armor (opens in new tab) and Henry Cavill's armor (opens in new tab) from The Witcher on Netflix, how to enable cross-platform progression (opens in new tab), and how to get the good ending in the huge and tricky Family Matters quest (opens in new tab). And if you're having performance issues with the update, which some players have reported (opens in new tab), take heart: CD Projekt told us earlier today that it is "aware of the issues," and "will be providing an update on particular issues as soon as possible."

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.