Watch the Golden Joystick Awards 2018 here

The Golden Joystick Awards are imminent, kicking off this afternoon at 4.00pm GMT/8.00am PST/11.00am EST. Voting is over, so now all that remains is to wait and, if you’re at the awards themselves, indulge in some respectable afternoon drinking. You can watch the entire thing below.

Tune in an hour early for an exclusive interview with Bethesda's Pete Hines about Fallout 76, along with dev walkthroughs for Hitman 2 and Pokémon: Let's Go. GamesRadar's James Jarvis, Zoe Delahunty-Light and Brandon Saltalamacchia will also be doing a lot of speculation. Join them!

Up for the Ultimate Game of the Year Award are:

  • Assassin's Creed Odyssey
  • Call of Duty: Black Ops 4
  • Celeste
  • Dead Cells
  • Dragon Quest 11: Echoes of an Elusive Age
  • Fortnite Battle Royale
  • Forza Horizon 4
  • God of War
  • Into the Breach
  • Marvel's Spider-Man
  • Monster Hunter World
  • Red Dead Redemption 2
  • Subnautica

Clearly, the only reasonable choice is Subnautica, but I will also accept Forza Horizon 4. Lots of PC games on there, or at least multi-platform games, and there’s a PC Game of the Year Award, too. The games in the running are below.

  • BattleTech
  • Frostpunk
  • Into the Breach
  • Kingdom Come: Deliverance
  • Opus Magnum
  • Pillars of Eternity 2: Deadfire
  • Subnautica
  • Surviving Mars
  • Two Point Hospital
  • Warhammer: Vermintide 2

Another win for Subnautica, in a sane world, anyway. 

OK, time to fill the comments with speculation. 

Fraser Brown
Online Editor

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.