Watch The Talos Principle being played...poorly

As a fan of Jonas Kyratzes' work, I did a double-take when I saw his name at E3, during the trailer for Croteam's The Talos Principle. The Lands of Dream co-creator, along with talented fellow writer Tom Jubert (The Swapper, FTL, Penumbra), and of course developers Croteam, are making a philosophical first-person puzzler and "metaphysical parable about intelligence and meaning in an inevitably doomed world". As this hour-and-a-bit Let's Play of the beta version reveals, it's a metaphysical parable about intelligence and meaning in an inevitably doomed world involving droney robots, security cameras, QR codes and jamming devices. Also a beautiful Mediterranean ruined world.

I'm enjoying The Talos Principle's open approach to puzzles, with rooms upon rooms leading off in multiple directions, which are all helpfully named in a Jet Set Willy stylee to offer some hint about the brainteasers you're about to face. I wouldn't recommend watching the whole thing—it's about 80 minutes long, and that's surely going to spoil a good chunk of the game—but dipping in and out, skipping ahead every so often, should give you a good idea of how it plays.

The Talos Principle is out this Autumn/Fall. (Thanks, Blue's News .)

Tom loves exploring in games, whether it’s going the wrong way in a platformer or burgling an apartment in Deus Ex. His favourite game worlds—Stalker, Dark Souls, Thief—have an atmosphere you could wallop with a blackjack. He enjoys horror, adventure, puzzle games and RPGs, and played the Japanese version of Final Fantasy VIII with a translated script he printed off from the internet. Tom has been writing about free games for PC Gamer since 2012. If he were packing for a desert island, he’d take his giant Columbo boxset and a laptop stuffed with PuzzleScript games.