Morrowind multiplayer makes progress

60 Morrowind

I'm enjoying Morrowind's new vogue—it was the first open-world game I played, so it's hard not to coo over throwbacks like Morrowind Rebirth, Skywind and OpenMW. The latter is a project to port Morrowind into a new, open-source engine that will allow modding (and all-new games) beyond anything the Elder Scrolls Construction Set is capable of. Multiplayer, for instance.

OpenMW can't yet support interaction between the visitor and the host's world, but as a networking experiment on a 13-year-old game, it's a corker.

Cheers, RPS.