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Marketing guy invents the concept of 'Real Steam' to explain why 'magic' games, AKA good games, end up selling: 'Don't tell Valve'
By Rich Stanton published
News The return of the Ministry of the Bleeding Obvious.

Game dev union marches through industry event to demonstrate that it's about 'taking action and organizing change'
By Tyler Wilde published
news The United Videogame Workers took to the halls of the Game Developers Conference to announce itself on Wednesday.

Helldivers 2's Johan Pilestedt says developers need to start taking more risks: 'Safe bets are a death sentence for the studios that try to make them'
By Andy Chalk published
news Pilestedt says the game industry has a "convergence problem," and it won't find sustainable success until it breaks out of it.

Game developers launch North America's first industry-wide union 'to build worker power irrespective of studio and current job status'
By Andy Chalk published
news United Videogame Workers was announced today as a local of the Communications Workers of America.

'People like to hate EA, I don't know why': Split Fiction's Josef Fares says he has a good relationship with his publisher, but 'nobody believes' him
By Fraser Brown published
News "Every publisher f**ks up now and then."

PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now
By Rich Stanton published
Feels like Destiny.

The best game design schools, ranked by the Princeton Review 2025
By Sponsored published
No matter what aspect of game development you're interested in, the Princeton Review has worked to find the best school for you.

Space Marine 2 CEO puts the boot into the Saints Row team's twitching corpse from his private jet: 'Who's going to fund them for the next game after that disaster?'
By Joshua Wolens published
News Which is certainly a look.
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