Latest about Fallout

Fallout: New Vegas dev argues it was a mistake to make Wild Wasteland part of character creation: 'I'm gonna choose that no matter what. Because I don't want to miss a damn thing'
By Ted Litchfield Published
news YCS/186 gang, we ride.

A minor Fallout: New Vegas quest got its own ending slide because the team was transfixed by the choice where you make the NCR's worst soldiers take Psycho
By Ted Litchfield Published
news Who you callin' Poindexter?

Fallout co-creator says non-linear design is all about never assuming how players will act, illustrates his point by fantasising about an NPC guard he seems to really hate
By Rich Stanton Published
News "Your job is to provide a nice map for them to play on."

Fallout: New Vegas dev says it could've been set in New Orleans because 'the vibe was so cool, the flavor was cool, [it would've been] so sweet'
By Rich Stanton Published
News Get Obsidian on that New Orleans idea stat.

Fallout: New Vegas dev says Bethesda made the studio sit through 'a whole powerpoint about all the things Obsidian did wrong'
By Harvey Randall Published
News "Bethesda used review scores against us."

After 15 years and 323 hours, I've finally beaten Fallout: New Vegas, and this game doesn't need mods as much as you think it does
By Ted Litchfield Published
jingle jangle Good enough on its own.

Fallout: New Vegas dev says don't expect a remaster, argues Bethesda doesn't have the source code or 'the engineering knowhow'
By Rich Stanton Published
News I'm not quite sure that would be the biggest issue.

We owe Fallout's existence to an admiral and his officers teaching its designer to play D&D in 1979
By Ted Litchfield Published
news Thank you, sailor.
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