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'If you're designing an RPG, you have to go back to the source:' The post-apocalyptic RPG Entropy takes notes from Fallout and a long-abandoned Warhammer spinoff
By Ted Litchfield Published
entropic force Consulting the foundational texts.

Onimusha: Way of the Sword proves the parry formula is far from stale, you just need to get freaky with it
By Harvey Randall Published
STILL TIMELY Parry fatigue? Not me.

I never thought a fishing sim could be this fun, but How to Fish proves me wrong with its ridiculous physics, killer spider crabs, and classic co-op chaos
By Elie Gould Published
Carp-e diem I now know How to Fish, kinda.

Onimusha: Way of the Sword starts off slow, but stick with it: You'll be rewarded with some of the best action combat of the decade
By Harvey Randall Published
WORTH WAITING A slow gauntlet.

Confession time: Alright, come clean—how tidy are your bags in your MMOs?
By Harvey Randall Published
GET THAT BAG Mine? Mine are an utter mess.

Half of France's premier FPS sibling duo just put out the most exhilarating parkour game I've ever played, and it's only $8
By Ted Litchfield Published
speed force All movement, no shooter.

Gaming monitors are one of the only good things about PC hardware right now, but one niche feature is underloved
By James Bentley Published
Seeing double. Doubling your refresh rate with just a few clicks? Yes please.

September's schedule of new games, events, and updates refuses to let 2026 go down in history as a slow year for new releases
By Andrea Shearon Published
📅 Well, the honor truly belongs to fall in general, but let's take this one month at a time.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

