Activision Blizzard's latest financial results (opens in new tab) reveal that Blizzard lost another two million players across its games in just three months.
As spotted by MassivelyOP (opens in new tab), Blizzard's monthly active users fell from 29 million in February (Q4 2020) to 27 million in this quarter's results. The outlet notes that this is part of a steady trend for Blizzard, which has lost 11 million players in the last three years—a 29% drop in players across all titles.
That said, Blizzard isn't exactly struggling. The developer's revenue increased 7% year-over-year, driven heavily by World of Warcraft: Shadowlands (opens in new tab)' release. Hearthstone's latest expansion, Forged in the Barrens (opens in new tab), also performed strongly, with Blizzard reckoning it's on track to outperform its previous expansion for the second consecutive release. Somehow, Overwatch earned 10 million new players (opens in new tab) without releasing any new heroes or modes.
Blizzard fans seem to be consolidating around the studio's biggest releases, then. But Eurogamer (opens in new tab) points out that it's been a while since the studio last launched a big new game. Granted, the studio has dabbled in remasters (to varying degrees (opens in new tab) of success (opens in new tab)) and nostalgic throwbacks like WoW Classic, and the MMO's expansions keep on coming—but it's been a while since we had something new and exciting like Overwatch. Other Blizzard games like Diablo 3, Starcraft 2 and Heroes of the Storm have largely been left to languish.
Hopefully, Diablo 4 and Overwatch 2 will help fill that gap, with more remakes like Diablo 2: Resurrected (opens in new tab) and WoW Classic: The Burning Crusade (opens in new tab) arriving in the more immediate future.
The investor call notably didn't include mention of Overwatch director and Blizzard VP Jeff Kaplan's departure (opens in new tab) from the company, nor Activision CEO Bobby Kotick's sizeable pay cut (opens in new tab).