Meghann O'Neill
Latest articles by Meghann O'Neill

By Meghann O'Neill Published
LUMINES We talk to the game's composer David Barber about his influences, and the challenges of making music for a puzzle game.

By Meghann O'Neill Published
Ooze Cruise How a thoughtfully crafted text parser can polish the ‘bad’ out of your nostalgic experience.

By Meghann O'Neill Published
3, 2, 1, let's jam The noir comic book puzzles of the Framed games made it to PC as the Framed Collection.

By Meghann O'Neill Published
Mistakevania What happens to the parts of your body that don't fit inside the teleporter? Nothing good.

By Meghann O'Neill Published
Ant-ics "You have been reborn!"

By Meghann O'Neill Published
Help Whether external guides or in-game systems, there's a place for hints in games that revive old school design ideas.

By Meghann O'Neill Published
Happy Halloween An adventure game fan returns to the 1990s for a spooky reminder of what the genre used to be like.
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