The trailer doesn't show off any actual gameplay—for that, you should have a look at our Early Access impressions from October 2014—unless you count the underlying first-person snippets that actually tell the day-by-day tale of this journey as it's traced across the map. There's not a lot of "practical value" here, in other words, but I quite like how the story is so effectively told. It's bad, it's really bad, it's a little better, it's coming up Milhouse, and then this happens. This is basically the narrative arc of every survival game I've ever played.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.