The Callisto Protocol will sell you extra death animations as DLC

Two characters in science-fiction mining equipment talking to each other from game The Callisto Protocol
(Image credit: Striking Distance Studios)
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Science fiction horror game The Callisto Protocol (opens in new tab) has been marketed as a spiritual successor to Dead Space, vowing (opens in new tab) to go gorier and nastier than the series it's inspired by. We know a lot (opens in new tab) about The Callisto Protocol, but we today we learned more about its several bits of expansion content on the way post-release. 

One of those things is that the game's DLC packs will include lots of additional gross-out death animations for both protagonist Jacob and the nasty monsters he fights. They're sort of like skins for his armor—they actually come bundled with armor skins—and there are 25 of them in total: 13 new Jacob deaths in the Contagion Bundle, and 12 enemy deaths in the Riot Bundle. Both bundles are included with the Season Pass, which is part of the Digital Deluxe Edition, available for a mere $20 more than the standard edition. 

The Contagion bundle also includes an ultra-hard, permadeath game mode and some skins. The Riot Bundle, meanwhile, includes a wave-survival mode and some skins. Also included in the Season Pass are the Other Way Skin Collection, an armor look themed after an insurgent movement; and a very-vague-for-now Story DLC.

There are of course many perfectly reasonable explanations, other than just a blatant cash grab, for selling death animations as bonus content. Animators and artists and that entire pipeline of developers need something to do, or else you just, what, fire them? That kind of cyclical hiring and firing has been awful for the games industry in the past. These animations are probably what they've been working on since the game content was finalized to polish and look for bugs.

Indeed, Striking Distance Studios CEO Glen Schofield offers up another reason: They think this is what fans want, so they're making more of it and they haven't started on it yet.

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It's actually kind of nice that the developers think their gruesome murders are so cool you'll be happy to pay for more of them. It's a kind of confidence in their work. But it'll still rankle some people, who will be unhappy that these animations were worked on, possibly even completed, before the base game was even on sale. I guess this truly is the legacy of Dead Space, which had lots of microstransaction skins for an already-premium singleplayer game—and if people are unhappy about it, well, it won't be the first time

The Callisto Protocol is set to launch on December 2.  

Jon Bolding is a games writer and critic with an extensive background in strategy games. When he's not on his PC, he can be found playing every tabletop game under the sun.