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Story for fan-made Half-Life 2: Episode 3 adaptation halfway complete, concept Arctic headcrabs look incredible

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Project Borealis is an attempt to flesh out the Half-Life 2: Episode 3 synopsis published by ex-Valve writer Marc Laidlaw in August (opens in new tab) into a full game, and an end-of-year update suggests that it's making good progress. According to a Reddit post from the development team (opens in new tab), the story is around halfway complete and the AI, player movement and weapon functionality are now in place, albeit with a lot of testing still to do.

"The writing team has taken the initial Epistle 3 story posted by Marc and broken it down into critical plot points and then added more as needed to fill the gaps and flesh out a full and compelling story true to the lore and feel of the Half Life universe. Working through this more detailed story, the first 1/2 is nearly complete and undergoing review by the design teams," the team said.

The post contains a mixture of concept art and 3D models from the game, with a concept Arctic headcrab (above) and a fully completed Strider model (below) providing the highlights. If you want to dig into the details you'll also find 3D models for the iconic Gravity Gun and the meaty Spas-12 shotgun.

The team also released a couple of atmospheric music tracks (opens in new tab) that will make it into the final game and made a call for artist and level designers to get on board with the project. No word on when Project Borealis will be playable, but expect a huge fan-made project like this to take a while. The team wrapped up by promising more updates in 2018—I'll keep an eye out for any new tidbits. 

Samuel Horti is a long-time freelance writer for PC Gamer based in the UK, who loves RPGs and making long lists of games he'll never have time to play. He's now a full-time reporter covering health at the Bureau of Investigative Journalism. When he does have time for games you may find him on the floor, struggling under the weight of his Steam backlog.