She Remembered Caterpillars is a colorful puzzle game about fungus and mortality
A free demo is available on Steam and Itch.io.
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She Remembered Caterpillars is a "fungipunk" color-matching puzzle game set in "a phantasgamorphic world of writhing caterpillars, brightly-colored Gammies, and living architecture." It won the 2016 Intel Level Up Game Demo Contest for Best Puzzle Game, it's also in the running for an IGF Award, and it comes out tomorrow—which makes this a fine time to check out the launch trailer.
"[She Remembered Caterpillars] will have players eavesdropping on what appears to be one scientist’s quest to save her father," the Steam listing explains. "As the chapters progress, more of this strange universe will reveal itself: What manner of cataclysm occurred here? Who are the players involved? And what exactly are the Gammies doing in these dreamscapes?"
I don't actually know what Gammies are, but I do like the looks of this trailer, a strange but lovely thing with music by Deponia composer Thomas Höhl. She Remembered Caterpillars promises 40 levels spread over multiple acts, each with "a fresh mechanic or a different color," and a different piece of the story, too: "A story of parent and child, of learning the ways to accept that the former is not, has never been immortal."
She Remembered Caterpillars will debut on January 17 on Steam and Itch.io. If you'd like to get a feel for what's in store before opening your wallet, a free demo is also available now.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

