Outlast studio teasing "something" new for tomorrow


Outlast, from Montreal-based indie studio Red Barrels Games, was a pretty good horror game: Vaguely Amnesia-like at first blush but faster-paced and more overtly gruesome. It was successful enough to warrant a sequel, which Red Barrels confirmed last year is in development. So when I say the studio is teasing something on Twitter, it's not the conventional sort of "What could it be?" tease, but rather the promise of a proper reveal and, hopefully, a goodly portion of details.

The tweet isn't the only thing hinting at action on the Outlast 2 front. The entire Red Barrels website is now just a grey page emblazoned with the studio's logo, an email link, and the words, "Coming soon... Things are going to get bloody!"

Red Barrels hasn't revealed much about its plans for Outlast 2, although it did say when it announced the sequel that it won't be set in Mount Massive, the crumbling asylum that was home to the first game. More recently (as in, yesterday) it said on Twitter that it hoped to have it ready for release sometime in 2016.

Thanks, OnlySP.

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.