Limbo and Inside developer is tired of the limitations of 2D games
Playdead director Arnt Jensen said the studio's next game will be set in a 3D world.
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Arnt Jensen, the co-founder of Playdead and director of Limbo and Inside, said in October that the studio is working on "a fairly lonely sci-fi game [set] somewhere in the universe." That's a pretty vague description but understandably so, since the report also said that Playdead was still in the "idea-developing phase" of the project.
In a more recent interview with Danish site DR, Jensen expanded on the concept a bit, saying that the new game will be bigger and more open than Playdead's previous games—and will move away from the 2D style that Playdead is known for.
"It will be a little bigger game than the other two. It becomes more open and then it becomes a 3rd person game with a much larger area that you can move around," Jensen said, via Google Translate. "I've been tired of the limitations in 2D games. We have been through [it] all over the past many years."
Despite the move into 3D, the new game "draws on the same feelings" as its predecessors. "I like when there is room for you to sit and think at the same time, so you do not get everything explained," he said. "In our game there is a lot between the lines of feeling emotional so people can draw their own conclusions."
And, as with previous Playdead games, he warned that fans shouldn't expect the studio to commit to a specific production schedule or regular updates—and of course there's not even a hint of a release date at this point.
Thanks, OnlySP.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

