'It even breaks my heart a bit': Denuvo pushes back on its haters, says Steam forums are a 'very toxic, very hostile environment'

A lock and keys.
(Image credit: Alengo via Getty Images)

Not everyone thinks Denuvo DRM is a crime against PC gaming, but you'd probably struggle to find a PC gamer who says they like the anti-piracy software. And why should they? If it works properly, the only people who should notice the existence of Denuvo DRM are the software pirates trying to crack it. Everyone else is free to hate it—because they think it hurts performance, or just because they don't like DRM—or have no feelings about it at all.

That's been the status quo for a long time, but Denuvo is finally pushing back on gamers who characterize it as the Lex Luthor of PC gaming, and says that not only should we not hate it, we should appreciate Denuvo DRM for the good it does for game developers.

I had been talking to Ullmann about a new security measure Denuvo is offering for pre-release game builds—interesting, but not very relevant to the typical PC gamer—and sorted the comment away in my mental file of interesting threads to follow up on. As it turns out, that comment foreshadowed a new effort by Denuvo to bring PC gamers over to its side, which kicked off with a Discord server last week (it didn't go well) and an interview with Rock Paper Shotgun this week, in which Ullmann expanded on his personal quest to improve Denuvo's rep.

"Pirates cannot play games which are using our solution over quite long time periods, usually until the publisher decides to patch out our solution," he said. "So there is a huge community, a lot of people on this planet who are not able to play their favorite videogames, because they are not willing to pay for them, and therefore they have a lot of time to spend in communities and share their view and try to blame Denuvo for a lot of things—trying to make the gaming publishers to not use our solutions so they can start playing pirate copies of games for free again."

The other reason, Ullmann thinks, is that there just isn't a clear reason for gamers to like Denuvo: All they know is that it's a tool big publishers use to combat piracy so they can make more money. But he argues that with today's giant budgets, a 20% loss of launch revenue—which is what a recent study claims Denuvo DRM protects—is a significant setback.

In the RPS interview, Ullmann also discusses why Denuvo hasn't debunked performance claims with its own testing—the short answer is that it would need permission from its clients, no one would believe it anyway, and there has been some independent testing already (he pointed to our own Final Fantasy 15 test as one example).

Tyler Wilde
Editor-in-Chief, US

Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.