Grip, the Rollcage-inspired racing game, hits Steam Early Access
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Grip, the combat racing game inspired by (which is to say, couldn't get the rights to) Rollcage, crashed and burned pretty hard on Kickstarter last year. In spite of that, developer Caged Element said the work would continue, supported by a home-grown crowdfunding campaign and, eventually, an Early Access release. And so it has.
The funding campaign has come and gone, but as promised, Grip is now live on Early Access. “The game is not without its issues,” Game Director Chris Mallison wrote on the Grip forums. “But this latest version is the most stable, and the biggest step in the right direction so far.”
Here's what you'll need for the speed:
The Camry:
- OS: Windows 7 64bit
- Processor: 2.4 Ghz+ Dual Core
- Memory: 6 GB RAM
- Graphics: Geforce 560 or Radeon 6850
- DirectX: Version 10
- Storage: 2 GB available space
- Additional Notes: Gamepad recommended
The Cadillac:
- OS: Windows 7 64bit or Newer
- Processor: 3.0 GHz+ Dual core
- Memory: 8 GB RAM
- Graphics: Nvidia 760 or Radeon 270
- DirectX: Version 11
- Storage: 2 GB available space
- Additional Notes: Gamepad recommended
The early response on Steam seems quite positive, with 84 of 89 user reviews throwing it a thumbs-up. Steam reviews can be fickle, I know, but that kind of unanimity has to be a good sign; I haven't played it myself, but I do like the trailer. It (the game, not the trailer) will set you back $16/£12. Find out more at cagedelement.com.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

