Warner Bros. is closing Monolith, Player First Games, and WB San Diego, and has cancelled its Wonder Woman game

The WB Games logo is displayed during the E3 Electronic Entertainment Expo in Los Angeles, California, U.S., on Wednesday, June 17, 2015. E3, a trade show for computer and video games, draws professionals to experience the future of interactive entertainment as well as to see new technologies and never-before-seen products. Photographer: Patrick T. Fallon/Bloomberg via Getty Images
(Image credit: Getty Images)

Just a month after Warner Bros. Games chief David Haddad announced that he's stepping down after 12 years in the role, the company is closing its Monolith Productions, Player First Games, and WB San Diego studios, and cancelling the Wonder Woman game first revealed in 2021.

The closures, first reported by Bloomberg, were confirmed by Warner in a statement provided to PC Gamer.

"We have had to make some very difficult decisions to structure our development studios and investments around building the best games possible with our key franchises—Harry Potter, Mortal Kombat, DC and Game of Thrones," a Warner Bros. Games spokesman said. "After careful consideration, we are closing three of our development studios—Monolith Productions, Player First Games and Warner Bros. Games San Diego. This is a strategic change in direction and not a reflection of these teams or the talent that consists within them."

The rep also confirmed that Monolith's Wonder Woman game has been cancelled. "Our hope was to give players and fans the highest quality experience possible for the iconic character, and unfortunately this is no longer possible within our strategic priorities," the spokesperson said. "This is another tough decision, as we recognize Monolith’s storied history of delivering epic fan experiences through amazing games.

The future of Player First Games seemed in doubt after the shutdown of Multiversus in January. "I don’t know what the future holds for any or all of us, but I just wanted to say thank you," Multiversus game director Tony Huynh wrote shortly afterward, in what sounded like a farewell message. "It has been an honor to work alongside the team at PFG to serve our community and players."

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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