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Diablo boss Rod Fergusson is leaving Blizzard for a 'new adventure'
By Andy Chalk published
news Fergusson joined Blizzard in 2020 after a long career as head of Gears of War studio The Coalition.

Less than 2 months after releasing Tron: Catalyst, developer Bithell Games lays off the majority of full-time staff
By Andy Chalk published
news Studio boss Mike Bithell said the team was unable to land a "new larger scale project" to work on.

It looks like Microsoft's cuts got another one: Avalanche has stopped work on its 1970s smuggling sim Contraband to 'evaluate the project's future'
By Andy Chalk published
news Contraband was announced in 2021 as a partnership between Avalanche Studios and Xbox.

I'm so tired of being advertised at, man
By Lincoln Carpenter published
Gripes week Life used to be more than this.

Embracer brings original Guitar Hero publisher RedOctane back from the dead for 'the next evolution in rhythm gaming'
By Andy Chalk published
news RedOctane Games is being headed up by Guitar Hero veteran Simon Ebejer, and includes original founders Kai and Charles Huang as "advisors."

Nintendo scores a masterful own-goal by forcing its games out of a 9-year old charity speedrunning event, tells organisers those 9 years 'constituted unauthorized use' for good measure
By Harvey Randall published
News Finally, Mario is safe from being used to raise money for charity.

Sony has seen enough: 3 years after acquiring Bungie, Sony says the days of independence are 'getting lighter' and its future 'is to become part of PlayStation Studios'
By Andy Chalk published
news Bungie was intended to operate as an "independent subsidiary" when it was acquired in 2022, but that hasn't worked out.

Sony CFO admits live service shift is 'not entirely going smoothly' in the wake of Marathon and Concord, takes a big hit of cope, says it's not all bad because Helldivers 2 and Destiny 2 exist
By Harvey Randall published
News There's gotta be some more water to wring outta this stone somewhere.

'Touch grass, read a book, throw a ball, get tackled once in a while': Epic Games art director and OG System Shock 2 artist says the best-looking videogames are designed by people who don't just look at videogames
By Lincoln Carpenter published
News "When you see really interesting work, it's because it seems to come from somewhere else."

After 3 years of bargaining with Microsoft, the Raven QA workers have secured their first union contract: 'Ratifying this contract is a win for game workers everywhere'
By Lincoln Carpenter published
News After beginning their unionization effort with a strike in 2021, Raven QA testers have negotiated guaranteed raises and limits on mandatory overtime.
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