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Videogames are more of a rich guy's hobby than ever, says analyst, and that's 'leaving a whole portion of the market to Fortnite, Minecraft, Roblox'
By Joshua Wolens published
News Arise, ye gamers from your slumber.

Epic CEO Tim Sweeney says 'employers will see a stream of resumes of once-in-a-lifetime quality' after the company laid off more than 1,000 people
By Rory Norris published
News Moral of the story? Look on the bright side.

Call of Duty veteran's new studio, which was just announced in 2025, is being closed by Sony
By Andy Chalk published
news A month after Sony closed Bluepoint Games, it looks like Jason Blundell's Dark Outlaw games, which was unveiled in March 2025, has met the same fate.

Epic Games lays off more than 1,000 employees: 'We're spending significantly more than we're making,' CEO Tim Sweeney says
By Andy Chalk published
news Comparable cuts, for the same reason, happened in 2023.

The best game design programs, ranked by The Princeton Review 2026
By Sponsored published
No matter what aspect of game development you're interested in, The Princeton Review has worked to find the best school for you.

Capcom says it 'will not implement assets generated by AI into our game content,' but still plans to use AI to 'enhance efficiency and boost productivity' in game development
By Lincoln Carpenter published
News Capcom told its investors that its players won't be presented with any AI-generated assets, but it's unclear where it draws the line.

'If this was a trial about whether I made stupid tweets I would say I'm guilty' says Elon Musk in trial before being found guilty
By Rich Stanton published
News "This is a great example of what you cannot do to the average investor," said attorney Joseph Cotchett.

New Blood boss Dave Oshry 'quadruples down' on supporting GOG after worrying about its future, committing to sales, demos, one-click mods, plus day-and-date releases alongside Steam
By Ted Litchfield published
news Oshry had expressed concern about GOG's long-term health in a recent interview.

Geoff 'Zag' Keene, design director of Abiotic Factor, has 1,160 hours in PUBG and de-stresses using a Blizzard classic: 'Instead of going to therapy, guys will literally boot up Warcraft 2'
By Rick Lane published
Keene player The founder of Deep Field Games talks Arc Raiders, PUBG, and his love of jank in games.
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