Retired PlayStation exec reckons Bloodborne PC hasn't happened because Miyazaki 'cannot do it himself, but he doesn’t want anyone else to touch it'

Bloodborne in excelsis.
(Image credit: Fromsoftware.)

What do we want? Bloodborne on PC! When do we want it? At some point in this lifetime would be really great, PlayStation, please.

FromSoftware is now established as one of the greatest AAA studios of our time, producing classic after classic under the inscrutable eye of director (and now company president) Hidetaka Miyazaki. Most of these games have found their way to PC. But the PlayStation 4 exclusive Bloodborne, which many including myself consider FromSoftware's masterpiece, remains locked to that platform.

In an interview with Kinda Funny Games (timestamp, and first spotted by Kotaku), Yoshida is asked about Bloodborne's future. "Bloodborne has always been the most asked thing, and people wonder why we haven’t really done anything like an update or remaster which should be easy," says Yoshida. "Sony’s known for doing so many remasters, right? And people get frustrated."

"I have only my personal theory to that situation," says Yoshida. "I left first-party [Sony], so I don’t know what’s going on, but my theory is because I remember Miyazaki really, really loved Bloodborne, you know what he created and so I think he is interested, but he’s so successful and he’s so busy so he cannot do it himself, but he doesn’t want anyone else to touch it. So that’s my theory, and the PlayStation team respects his wish."

"Obviously, as one of the creators of Bloodborne, my personal, pure honest opinion is I'd love more players to be able to enjoy it. Especially as a game that is now coming of age, one of those games of the past that gets lost on older hardware—I think any game like that, it'd be nice to have an opportunity for more players to be able to experience that and relive this relic of the past. So as far as I'm concerned, that's definitely not something I'd be opposed to."

Rich Stanton
Senior Editor

Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as "[a] must-read for serious minded game historians and curious video game connoisseurs alike."