Saber Interactive's head honcho pulled a wild stunt to nab the Halo: Combat Evolved remaster, telling Microsoft he'd do the job for free before ultimately squeezing the publisher for millions

(Image credit: Microsoft)

If you've ever wondered how Saber Interactive ended up handling the remaster of one of the biggest shooters of all time, well, Saber's CEO Matthew Karch recently regaled journalist Stephen Totilo with the tale of landing the contract for Halo: Combat Evolved Anniversary, and includes some of the most absurd business shenanigans I've read about for a long time.

Speaking to Totilo for his Game File newsletter (via VGC), Karch explained that, before Halo, Saber eked out a hand-to-mouth existence making games like Will Rock and Timeshift. Then chance intervened and Saber was invited to pitch for the Halo remaster. Karch opted for an absolutely bananas gambit, and essentially told Microsoft that Saber would do the remaster for free.

"I said I'd do it for free because it's Halo," Karch told Totilo. "It’s the biggest franchise in the world at the time. I said: ‘It’s like putting a Harvard diploma on your wall. Everyone in the world is going to want to work with me after they see that I've worked on this last Halo game, and it is going to open up doors. So I’ll suck it up and I’ll do it at a loss.'”

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Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.