Overwatch director says addressing the 5v5 versus 6v6 debates late 'cost us trust': 'We should have listened sooner'

Overwatch 2 Tracer
(Image credit: Tyler C. / Activision Blizzard)

The single most controversial change in Overwatch 2 (now Overwatch) was its shift to having five players on each team instead of six. Dropping one player dramatically changed the way the hero shooter worked, driving off many players who fell in love with the 6v6 format in the original game.

"This was one of the most, if not the most, controversial gameplay decisions in Overwatch's history," game director Aaron Keller said during a panel at this year's Game Developers Conference.

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(Image credit: Wesley F. / Blizzard Entertainment)

The 6v6 tests showed that a lot of players wanted the format back, so Blizzard released a mode that remains the second most popular mode in Overwatch today. However, Keller said the amount of people playing it still had a sharp drop-off like most other modes in the game. "If I'm being honest with the room and everyone else who's watching," Keller said, "we're still not really sure what to do with this data right now, and we're not really sure having multiple main identities for our game is the healthiest thing for the long-term game."

Experimental modes and changes to help identify what players like is now a main part of the development process, Keller added, and it's what led to the most recent season launching with five heroes all at once. He said the team knows there's a "signal" coming from players who want 6v6 to stick around forever and that it's "equipped to make some progress" on it in the future.

Waiting so long to respond to the 6v6 debates was one of the few things that "cost us trust," Keller admitted. "Overwatch didn't need to be reinvented. The core game needed to be understood, protected, and allowed to evolve," he said at the close of his talk. "And what ultimately changed things for us wasn't a single feature of a system, it was a shift in how we listened, how we acted, and how we consistently showed up."

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Tyler has covered videogames and PC hardware for 15 years. He regularly spends time playing and reporting on games like Diablo 4, Elden Ring, Overwatch 2, and Final Fantasy 14. While his specialty is in action RPGs and MMOs, he's driven to cover all sorts of games whether they're broken, beautiful, or bizarre.

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