Marathon's most powerful gun gets a major nerf, as Bungie seeks to 'curb a little bit of its dominion in the game'

Marathon Cryo Archive Compiler
(Image credit: Bungie)

Marathon's Cryo Archive endgame map is stuffed with juicy, high-tier loot for Runners to shove into their backpacks. But by far the most prized item in Bungie's formidable lose everything factory is the Biotoxic Disinjector. This unique red-tier weapon, acquired by defeating Marathon's endgame boss The Compiler, can incinerate rival Runners with a laser beam or blast them to smithereens with a grenade launcher alt-fire.

It's a tremendously powerful gun. Too powerful, it turns out. Over the weekend, Bungie rolled out a small but significant update that carves a big chunk of damage out of this endgame weapon.

"Biotoxic Disinjector. It's strong! … too strong." Wrote Marathon's Game Director Joe Ziegler in a Steam post, adding that Bungie would be nerfing the weapon's damage by 35%. He stressed that this change was not necessarily final, however. "We're likely to make some adjustments to Biotox in the near future and may not stick to this damage nerf but for now we wanted to make sure we could curb a little bit of its dominion in the game."

Article continues below

Reducing the Disinjector's damage by more than a third might seem dramatic. But it's reflective of just how much of an advantage the weapon conveys—particularly its grenade launcher mode. Not only does it deal explosive damage at a high rate of fire, its projectiles also bounce off walls and stick to enemy players, making them incredibly difficult to avoid.

Cryo Archive Launch Trailer | Marathon - YouTube Cryo Archive Launch Trailer | Marathon - YouTube
Watch On

The reaction to the nerf has been largely positive, though some players are complaining that it doesn't go far enough. "Nerf didn't do anything." Writes MadBuc, while futon_potato says "35% isn't even a Band-Aid. It's like putting a loose piece of cheap toilet paper on it."

Part of the issue seems to be not just the weapon's power, but its availability. It was originally much harder to acquire, due to the fact that one of the key items to access to the Compiler boss—Subroutines—didn't always spawn. But Bungie changed this a few weeks back, which has had a knock-on effect of endgame weapons appearing much more frequently in Cryo.

It's an interesting dilemma. In such a competitive, high-stakes game, how do you effectively reward players for completing a challenge like Cryo Archive, without making the experience worse for everyone else? It seems like Bungie isn't wholly convinced that a straight damage nerf will solve the problem, so it'll be interesting to see if any further changes arrive in the coming weeks.

Marathon best weapons tier listMarathon best characters tier listMarathon RankedMarathon roadmapMarathon Lockbox KeysMarathon upgradesMarathon DCON locations

Marathon best weapons tier list: Our top picks
Marathon best characters tier list: Top Runner Shells
Marathon Ranked: More risk, more reward
Marathon roadmap: What's coming
Marathon Lockbox Keys: How to get 'em
Marathon upgrades: Which to pick
Marathon DCON locations: Contract dropboxes

TOPICS
Contributor

Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.