Baldur's Gate 3's Patch 8 is so big, it needed its own patch before it even released, and we're one step closer to a Permanent Booming Blade Economy

An Oathbreaker Paladin restoring their Oath in Baldur's Gate 3.
(Image credit: Larian Studios)

Larian has published a blog post detailing an update to the Baldur's Gate 3 Patch 8, which isn't actually out yet and is still in stress testing. The update includes a few tweaks to the balance of new sub classes in addition to the expected bug fixes, but notably absent among them were any significant changes to Booming Blade, a new cantrip that's set to seriously shake up the game's balance and crown a new subclass king⁠.

The update fixes a number of crashes, bugs, and scripting errors introduced with all of Patch 8's changes, including some tweaks to Baldur's Gate 3's long-awaited crossplay. It also features a number of quality of life improvements to BG3's upcoming photo mode. On the balance side, some bugs and unintended interactions have been cleaned up. The update has ever so slightly buffed the Death Domain Cleric's new cantrips while nerfing its Reaper passive, making it so you have to target two creatures with your double cast and can no longer hit the same one twice.

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Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch. You can follow Ted on Bluesky.