American McGee has come out of retirement to make an Alice spiritual successor based on his plushie empire

Alice wields a knife in Alice: Madness Returns
(Image credit: EA)

American McGee, the Quake alumnus famed for his eponymous action-adventure series based on Alice in Wonderland, is returning to game development with a spiritual successor inspired by his line of plushies. McGee retired from game development in 2023 after a pitch for a third Alice game was rejected by EA. But nearly three years since hanging up his keyboard forever, McGee has apparently changed his mind.

Speaking to GamesRadar, McGee revealed that his return to game development was sparked by a confluence of inspiration. The first is his company Plushie Dreadfuls, which McGee and his wife Yeni Zhang started in 2015 while trying to support their pitch for that third Alice game (titled Alice: Asylum). The line proved immensely successful, to the point where McGee paid back an ancient loan to id Software cofounder John Carmack. "It's like a rocket that took off without us knowing there was even a rocket," McGee told GamesRadar.

Alice: Madness Returns - Launch Trailer - YouTube Alice: Madness Returns - Launch Trailer - YouTube
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McGee's spiritual successor is still at a nascent stage, but it apparently will follow the story of James, an orphan like Alice who gets taken under the dark wing of the Plushie Dreadfuls family. In a story outline posted to Instagram, McGee says the game will be tied directly to Alice: Madness Returns, the second and, thus far, final entry in the series.

"I've made an explicit point to link the start of the Plushie Dreadfuls game with the end of Madness Returns. And, in doing that, you [can] call that a spiritual sequel," McGee says. "There's a kind of obvious overlap, but not one that gets us in trouble with the lawyers."

McGee spent a decade trying to get a third Alice game off the ground with EA, doing a large amount of preproduction that culminated in a design bible released on McGee's Patreon page. Ultimately though, the publisher would neither greenlight a new game or consider selling the IP, deeming Alice "an important part of EA's overall game catalog" according to a statement McGee made on his Patreon page in 2023.

Personally, I've always liked the idea of the Alice games more than the games themselves. But there's no denying that a lot of people have huge affection for the series, and I certainly wouldn't mind McGee having another crack at it, spiritually or otherwise. Given McGee has full control over this project, hopefully it has a better chance of seeing the light of day.

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Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.

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