Flashback is free on GOG

How good is Flashback? So good that a couple of years ago we literally asked how it could possibly have been so good in 1992, the year the sidescrolling sci-fi epic from French developer Delphine was originally released. And if you've never before sampled its delights (or even if you have, way back when), you can now do so for free courtesy of GOG, which is giving Flashback away for the next couple of days.

Flashback follows the running, leaping, rolling adventures of a man named Conrad, who's battling a secret invasion of shapeshifting aliens in the year 2142. What made it stand out, though, was its rotoscoped animations, which gave characters an unusual fluidity of movement overtop of hand-drawn backgrounds. It also offered an unexpected variety of gameplay: It begins like a straightforward platformer but eventually opens up into more of a metroidvania, with non-combat areas to explore and increasingly complex puzzles to solve.

As a side note, Flashback also bears a number of visual similarities to Another World, another sci-fi platformer released by Delphine the year before (and which, to be blunt, I think is the superior game). Despite occasional confusion on the point, the two games aren't actually connected.

Anyway, the point of all this is that it's a really good game, and until 9 am ET/1 pm UTC on June 23, you can snag it for free from GOG. This is the 2018 update, which includes all sorts of new graphical enhancements, remastered audio, and a "rewind" function for when things go wrong, but if you want to give the old-school hardass route a try, an option to play with the original graphics and sound (and "unforgiving difficulty") is also available.

The Flashback giveaway is part of GOG's ongoing Summer Sale, which runs until June 27 and has discounts on individual games, game collections (including our very own!), and publisher packages, plus regularly rotating flash deals. There's one more free game scheduled after this one, too—it'll go up on June 24.

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.