Dragon Age: Inquisition system requirements revealed

Dragon Age: Inquisition

"Made for PC Gamers by PC Gamers" is the title of the brief teaser attached to this post, and according to EA, Dragon Age: Inquisition is "fine-tuned for excellent mouse and keyboard play," supports 4K resolution, AMD's Mantle, and various visual and interface options. But gamers who don't bring the latest-and-greatest hardware to the table have a more fundamental question to deal with: Will it run?

Here's what you need if you want to play:

OS: Windows 7 or 8.1 64-bit
CPU: AMD six core CPU @ 3.2 GHz, Intel quad core CPU @ 3.0 GHz
System RAM: 8 GB
Graphics Card: AMD Radeon HD 7870 or R9 270, NVIDIA GeForce GTX 660
Graphics Memory: 3 GB
Hard Drive: 26 GB
DirectX 11

Or, if you're playing on a slightly older setup, here are the minimum system requirements:

OS: Windows 7 or 8.1 64-bit
CPU: AMD quad core CPU @ 2.5 GHz, Intel quad core CPU @ 2.0 GHz
System RAM: 4 GB
Graphics CARD: AMD Radeon HD 4870, NVIDIA GeForce 8800 GT
Graphics Memory: 512 MB
Hard Drive: 26 GB
DirectX 10

I don't think it's ever a particularly good idea to try running a game with a minimum-spec machine, but the baseline for Inquisition really is quite low—low enough that it should theoretically run reasonably well on any decently-equipped gaming rig, even one that's a few years old. BioWare also released four new screens from the PC version of the game, and they do look awfully pretty.

Dragon Age: Inquisition

Dragon Age: Inquisition

Dragon Age: Inquisition


Dragon Age: Inquisition comes out on November 18.

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.