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20 years later, veteran WoW director says players outsmarted him completely in Ahn'Qiraj: 'All that work, and there was still an instant tell'
By Harvey Randall Published
News You better Skeram, kiddo.

5 top tips from World of Warcraft housing creators for making amazing masterworks
By Heather Newman Published
floorcraft Improve your housing game with advice from some of WoW's best home designers.

Some of WoW's hardest dungeons and raids have gotten just a bit easier—that's on purpose, developers say
By Heather Newman Published
news "People are a little bit more willing now to say, 'Well I'd like to try out tanking. I'd like to try out healing.'"

Overwatch's newest Emerald rank is like a live grenade wedged between plat and diamond
By Elie Gould Published
Hardstuck Godspeed to all those hardstuck.

10 tips from a World of Warcraft art lead for getting started creating amazing houses in WoW
By Heather Newman Published
Home Improvement Make your house a home with advice from Blizzard artist Jay Huang.

Overwatch's old battle passes are finally coming back permanently starting next month, but some of the rewards will be left out
By Tyler Colp Published
news After years, Blizzard is loosening up on the battle pass FOMO.

Blizzard is now reportedly Microsoft's top studio, according to leaked email
By Justin Wagner Published
News "This past year has marked our third highest fiscal for top line revenue in Blizzard's history."

WoW developers reflect on Midnight's first season—a world without AddOns, task overload, and Prey
By Harvey Randall Published
AROUND THE CLOCK Curse of Ul'atek comes out next week, but how has Midnight's first season gone in the eyes of its devs?
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