Steam controls up to 70% of the PC download market and is "tremendously profitable"
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Valve CEO Gabe Newell has been speaking out about Steam's success, saying that, per employee, Valve is more profitable than Google and Apple. Estimates say that Steam controls between 50% and 70% of the PC download market and is "tremendously profitable."
Newell was profiled by business magazine Forbes , who have examined Steam's dramatic growth since it was launched in 2004. They estimate that Valve's profits for 2010 were in the "high hundreds of millions of dollars", and say that the company is valued between $2-$4 billion. Impressive numbers, especially given the fact that Valve only employ 250 people.
Forbes attributes Steam's success to the way it simplifies the process of installing and patching games, while at the same time offering a good deal to publishers, who earn "a gross margin of around 70% on Steam, compared with 30% via retail stores." Gabe Newell also mentions that Steam could easily be used to sell films and music, but that Valve are concentrated on giving customers more ways to interact with the games they buy, and on trying to make Steam a "better piece of content" for PC gamers.
Steam's success looks set to continue. Last October Valve announced that Steam's user base had grown by 200%. 6 million unique users log on to the service every day.
[via Eurogamer ]
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.


