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Minute of Islands is an oddly beautiful game about dead giants and their mysterious machines

Mo is a tinkerer who lives on a chain of islands that was once inhabited by an ancient race of giants, whose strange, dilapidated machines must be kept running in order to keep a ancient, mysterious threat at bay. She sets off on a quest to restore them all, to ensure the protection of her people and her home—but there may be more to the task than she fully realizes.

The unusual visual style in the new trailer for the adventure-platformer Minute of Islands that appeared during this weekend's Guerrilla Collective is what first caught my eye, but it's the promise of the story that's really interesting. Mo's "Omni Switch" tool will take her through puzzles and platforming segments as she works to regain control of the machines that keep her world safe. But can she repair the damage beneath the surface—and should she?

(I strongly suspect the answer to that question will be, "Maybe not.")

Minute of Islands is being developed by Studio Fizbin, a German developer whose previous releases include The Inner World point-and-click adventure series, which is quite good and also a little weird in its own right. It's expected to be out later this year, and until that happens you can find out more at minute-of-islands.com

Andy covers the day-to-day happenings in the big, wide world of PC gaming—the stuff we call "news." In his off hours, he wishes he had time to play the 80-hour RPGs and immersive sims he used to love so much.