Team Fortress 2 comic released, isn't tied to an impending update

Phil Savage


Finally! For too long, Valve have tied their primary work - funny comics that are posted on the internet - to their hobby project, the computer game and dress-up toy Team Fortress 2 . "Can we see the continued adventures of Saxton Hale, manpuncher?" we'd ask, only to be told that no, first we had to wait for a development team to code new maps, weapons, rule tweaks, and approximately 5,000 new hats.

Not any more, though. The multi-media wizards (and occasional game developers) have realised that not everything needs an accompanying piece of headgear, and have released the first part of a six issue TF2 comic saga, sans update .

Well, sort of. A small update has slipped out, in recognition of Team Fortress's 17th birthday. It adds "Rome-vision" sharing, allowing anyone playing an MvM server with an owner of the Hardy Laurel to opt-in to mechanical history. Chemistry sets have also been added. They sound weird, so I'm going to let the TF2 Wiki do the heavy describing .

As for the comic series, it's planned for bi-monthly release. You can read the first part here .

About the Author
Phil Savage

Phil has been PC gaming since the '90s, when RPGs had dice rolls and open world adventures were weird and French. Now he's the deputy editor of PC Gamer; commissioning features, filling magazine pages, and knowing where the apostrophe goes in '90s. He plays Scout in TF2, and isn't even ashamed. Phil will be attending the PC Gamer Weekender in London in March. Click here to find out how to attend!

Around the web