Crusader Kings 2 has been a sleeper hit for developer Paradox Interactive. The centuries-spanning kingdom-building strategy game isn’t flashy or sexy, but the fantastic depth of gameplay available has turned devoted fans into fanatics, and uninitiated players are starting to buy in.
Rob Zacny gathers his troops in our monthly Tactical Advantage column to examine the complexities of strategic gaming and development. This month, Rob explains how pretty visuals don't necessarily make a better strategy game.
A PC upgrade can make everything feel new again, even something as minor as using Microsoft Word. I’m giddy at how much information my new 27-inch monitor can display. With enough desktop space to write in one window while others show me sources and chats with editors, I feel like the world is at my fingertips. I wish strategy games gave me that feeling more often, since they actually do put a world at my fingertips. Too often, strategy developers take the wrong approach to visual design and misplace their priorities when it comes to graphics.