Space combat

The Mandate promises a space RPG adventure among the Tsars

Phil Savage at

No! There can never be enough space games. After all, space is infinite, so there's plenty of room for them. Not like other overused game themes. I mean, zombies? How many rotting carcasses can you fit in the ground? Not infinite of them. Erm, I think this intro is getting away from me. Ah, space! Here's another game set there: The Mandate, which is being described as a "Tsarist space opera RPG" and is now seeking Kickstarter funding.

If that wasn't indie enough, its developers have also released Scourge of the Mandate, a free - and I'm going to tactfully sidestep copyright here - Adventure, Owned By Your Choices, Of Which You Will Choose, On Your Own. Phew, that was smoooooth.

Star Trek Online: more levels, weekly content

Jaz McDougall at

"Every week we plan to have something new for players to do," Star Trek Online's executive producer Daniel Stahl told Cryptic's plan is to emulate the weekly, episodic "tee vee shows" that Star Trek was apparently based on in the distant past, before it was made into a movie for the first time ever in 2009.

Star Trek Online executive producer quits

Jaz McDougall at

Craig Zinkievich, Executive Producer at Cryptic Studios, has just magically transformed into Craig Zinkievich, stay-at-home-Dad.