The guards and goons of Hitman: Absolution will have plenty more to say than your typical variation on "what was that? I thought I heard something. Must have been a rat." Game director Tor Blystad tells Videogamer that IO are giving their NPCs thousands of lines of dialogue.
"We just did a big recording before Christmas and we have another one," he said. "We'll see how much we can cram in, it'll basically come down to logistics and memory. We have a script of 2000 pages for the AI alone. It's huge."
Shortly before Christmas, Square Enix filed for a trademark that suggests a title for the Hitman game set to arrive after Absolution. The name? Hitman: Profession. Siloconera spotted the trademark application, which will likely be the working title for the new Hitman game in development at Square Enix' recently opened Montreal Studio.
Hitman: Profession would be a terrible name, but the trademark coincides with a spate of unusual odd upcoming game titles...