Skip to main content

World War Z update plan includes a new Tokyo mission, horde mode, and FOV slider

I really didn't expect yet another zombie game, especially one based on a book that already had a movie adaptation six years ago, to amount to much. But it turns out World War Z proved me wrong, selling 'well above expectations' on PC and topping a million sales across PC and consoles.

Now that WWZed is established as a legitimate success, developer Saber Interactive has laid out its plans for post-release updates, which will begin later this month with a new mission set in Tokyo. The May add-on will also add a new type of zombie that spits a deadly virus and can come back to life (well, undeath) if it's not "properly dispatched."   

In June, new cosmetics and a "six-skull" difficulty setting will be added, with a special reward for players who can handle it, and in July Saber plans to add a weekly challenge mode, along with yet more cosmetics and "other goodies." Also in the works, but with no timeline attached, are a wave-based survival mode, private lobbies, class-switching during PvPvZ matches, and FOV and graphical detail sliders for the PC release.   

All of the new content listed in the update roadmap will be free for all players.

Andy covers the day-to-day happenings in the big, wide world of PC gaming—the stuff we call "news." In his off hours, he wishes he had time to play the 80-hour RPGs and immersive sims he used to love so much.