Todd Howard
Latest about Todd Howard

Troy Baker says it's not him in GTA 6, and recalls when Todd Howard said 'I don't want Troy Baker in our game because he's in every game'
By Rich Stanton published
news "I want that guy, whoever it is, to get credit for his work because I'm sure it's going to be great."

Todd Howard says the Fallout TV show is 'canon,' so of course fans are already picking it apart
By Christopher Livingston published
lore war It's not the first time the Brotherhood of Steel has caused lore problems for Bethesda.

Fallout TV series first look: it's 'dramatic and dark' but with 'a little bit of a wink,' says Todd Howard
By Rich Stanton published
News Plus Walton Goggins with no nose.

Todd Howard reflects on Fallout 76's poor reception: 'we struggled [but] it made us much, much better developers'
By Harvey Randall published
News Staying in the game.

Skyrim's retired lead designer says anything other than the 'Bethesda usual' has to be approved by Todd Howard: 'He doesn't believe it's true, but unfortunately it's true'
By Joshua Wolens published
News At Bethesda, the buck stops with Todd.

Skyrim lead designer says Todd Howard only revealed The Elder Scrolls 6 because the fans had 'pitchforks and torches' out
By Andy Chalk published
news Bruce Nesmith also shared thoughts on why Baldur's Gate 3 is so good, and why it won't likely have much influence on the next Elder Scrolls game.

Todd Howard says Starfield was 'made to be played for a long time,' but a month after launch I'm already drifting away
By Christopher Livingston published
light-month Bethesda's biggest RPG wound up feeling a lot smaller than its earlier ones.

Take all those damn pencils out of your Starfield inventory, Todd Howard tells overencumbered pack rats
By Mollie Taylor published
news I’m taking this as a personal attack, Todd.

Todd Howard says Starfield's planetary survival systems were originally 'very punitive' but 'we just nerfed the hell out of it'
By Christopher Livingston published
news Dealing with afflictions and hostile planetary conditions used to be "a pretty complex" system but it was heavily scaled back.
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