DLSS
Latest about DLSS

AI will be crammed in more of the graphics pipeline as Nvidia and Microsoft are bringing AI shading to a DirectX preview next month
By Jacob Fox Published
News Neural rendering might be the name of the game in future.

New modder tool makes it easier than ever to swap AMD's FSR 4 scaling for Nvidia's DLSS or Intel's XeSS and vice versa
By Jeremy Laird Published
News It's not supported by every game, but it does increase your options.

GPUs powering AI will probably be the end of us all but at least they're being used to find small city smashing asteroids before they do
By Nick Evanson Published
news Ten metres might not sound very big but just imagine dropping one on your toes.

Assassin's Creed Shadows will let you take your pick from the frame gen and upscaling buffet as 'a mix and match approach is possible'
By Jacob Fox Published
News And I'll take a side of pure raster, please.

Nvidia didn't send the Monster Hunter Wilds devs any RTX 5000 cards before their CES reveal, so official DLSS 4 support is still in progress
By Wes Fenlon Published
News On the bright side, you can already use DLSS 4 in Monster Hunter Wilds thanks to DLSS Swapper.

The Monster Hunter Wilds benchmark is here, and my poor RTX 3070 is now crying sub-60 fps tears
By Wes Fenlon Published
News Monster Hunter Wilds is forcing me to make some difficult sacrifices, though DLSS 4 looks like it's going to help my aging GPU.

'We launched ray tracing and DLSS to a thud' reveals senior Nvidia suit reminiscing on the troubled launch of Nvidia's first RTX GPUs
By Jeremy Laird Published
News If RTX 20 series gains were negligible, what about RTX 50 GPUs?

AI may move at the speed of light but Nvidia's machine learning model for frame generation took 6 years to develop
By Jeremy Laird Published
News Turns out not all AI tech is dreamt up in a few weeks.
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