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Now that you can try out Nvidia's new Dynamic Multi Frame Generation for yourself, you might want to know that there's a bit of an issue when it comes to frame rate limiters
By Nick Evanson published
News Being locked into 6x mode might sound great for performance, but it ruins the PC latency.

The latest Nvidia App beta update adds DLSS 4.5 Dynamic Multi Frame Generation support and an intriguing Auto Shader Compilation feature to the green team suite
By Andy Edser published
News More frames, dynamically.

Hands-on with Nvidia's new Dynamic Multi Frame Generation: 5x and 6x modes push frame rates even higher than before, though you can have too much of a good thing
By Nick Evanson published
Dynamic And for some games, no amount of AI-generated frames will make them run well.

Intel launches the Arc Pro B70 graphics card based on the Big Battlemage GPU we've been waiting for forever but it's for AI, not gaming
By Jeremy Laird published
News 32 GB and a near-$1,000 price tag are appealing for local AI inference.

'Cripple their sales, tank their stock price. Stop collaborating with them as developers': New Blood CEO on fighting against DLSS 5
By James Bentley published
News DLSS 5 has unleashed a fiery debate among game developers.

Arc Raiders is a shining beacon of hope in the darkest times of the RAMpocalypse, proving 8 GB budget graphics cards don't have to miss out on glorious graphics
By Andy Edser published
News It can be done.

Sony reveals that its new PSSR upscaling for the Playstation 5 Pro has the same 'core' as AMD's FSR Redstone but that doesn't necessarily mean older AMD PC graphics cards are set to get an FSR upgrade
By Jeremy Laird published
News Frame generation could be coming the the PS5 Pro.

'I don't love AI slop myself' says Nvidia chief Jensen Huang: 'I'm empathetic towards what [gamers] are thinking. That's just not what DLSS 5 is trying to do'
By Andy Edser published
News What DLSS 5 is trying to do is still... rather unclear, though.
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