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It seems Terraria's developer is as bad at making small updates as it is final ones, as it says its latest balance patch is much more than 'adjusting a few numbers'
By Rick Lane published
News "Sometimes, addressing balance means rethinking some core aspects around how things function."

I absolutely agree with 33% of you when it comes to your choice of freaky Subnautica 2 critters
By Mollie Taylor published
little fishy So freaky. So adorable.

Subnautica 2's botched bonus deal is about to wipe out more than one-third of Krafton's $736 million annual profit for 2025
By Andy Chalk published
news Newly-revealed details of the Unknown Worlds acquisition make it look like a very bad deal for Krafton.

No Man's Sky now has its own Death Star with a laser so big it can 'destroy space station sized objects'
By Christopher Livingston published
News Look at the size of that thing!

The sequel to one of my favorite survival games doesn't just respawn you back at home when you die: that'd be way too easy
By Christopher Livingston published
Hard Times Outward 2 doesn't pull any punches, and that's just what I was hoping for.

Ultra-hard survival sandbox Kenshi passes 3 million copies sold, teases fans with 'Kenshi 2 When?' website
By Justin Wagner published
News The indie hit is tough as nails, but it's less niche than you might expect.

I'm glad they didn't release Subnautica 2 all at once—the episodic early access structure has me even more excited to explore its alien ocean
By Sean Martin published
Wait and sea I'm more than happy with Unknown Worlds taking its time.

Subnautica 2 could become a chilling horror game, if only it would shut up
By Fraser Brown published
Silence is golden The abyss should not be this chatty.
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