Destiny 2's Black Armory is open, so let's take a look at the patch notes
New guns incoming.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Destiny 2's Black Armory is open for business, promising a hot new lineup of guns, grenade launchers, and other implements of mayhem—for Guardians willing to put in the effort to acquire them, of course. It also brings with it the dry prose of patch notes, explaining exactly what's coming in the 2.1.1.1 update.
The update is very incremental, with a number of small fixes and tweaks but no major marquee moments. There are a couple of interesting points however, including a change to the Chaos Reach ability that will ensure more consistent retention of Super energy when it's deactivated early.
"Previously, Chaos Reach allowed Players to save Super energy when deactivating the Super early by charging a flat Super energy cost upon deactivation (~65%). This meant that in order to save Super energy, you’d have to deactivate within the first second or so of the Super’s duration," Bungie explained in the patch notes.
"With this change, Chaos Reach’s deactivation will now always save you some Super energy. Deactivating the Super is no longer a flat energy cost but, rather, now works on a curve. The intention is to reward players for skillfully timing their deactivation."
A bug where Protheon, Modular Mind, the boss of the Inverted Sphere strike, grew three times larger than intended has been fixed (which is kind of too bad, because it sounds awesome), and the strike has been returned to matchmaking. You will also no longer be required to complete the Leviathan, Eater of Worlds, and Spire of Stars raids in normal mode before launching Prestige Modes.
New and casual players will also have an easier time of it following the update, as Prime Engrams will appear more frequently for Guardians under power level 550, and will provide larger power boost when they're decrypted.
Tim recently spoke with Bungie communications director David "Deej" Dague about how the Black Armory differs from previous expansions, and Bungie's desire to make Destiny 2 an ongoing "hobby" game rather than something that comes and goes in short, story-based slices. And in case you missed it yesterday, Bungie teased some of the sleek new weapons that will be coming in the Black Armory—lay your eyes on their death-dealing goodness here.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

