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Cobalt video explains the concept and execution of the 2D arcade shooter

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From one successful PC Gamer alumni to another. Owen Hill - former PCG web editor, current Mojang word man, and secret Yordle - is hosting the new Radio Cobalt, a video podcast dedicated to explaining the Mojang published 2D arcade shooter. Talking to the game's developers, Oxeye Game Studios, this first episode provides a quick overview of the scope and breadth of the action.

The Cobalt team are currently plugging away at the game's development, and, as you might expect from a Mojang published title, its developers are showing their working. You can get early access to the game's current build by buying into the current alpha. Naturally, doing so will give you access to all future updates. For more information, check out the Cobalt site , or read Richard Cobbett's preview .

Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.