This branching game about being a tree has 16 endings
Springy platforming and a floating eye narrator.
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It turns out being a tree is more exciting than just standing on the spot listening to the wind rustling your leaves—at least if How To Be a Tree's arboreal fantasy is to be believed. As a tree, you can become a therapist, sprout a jetpack and blast into space, or conquer humanity, jumping over tanks and toppling skyscrapers.
It's a platformer with a branching story that will take you to one of 16 surreal endings. It has a touch of The Stanley Parable about it: you can take several paths through the levels, and as you do so the narration will change, a floating eye following you around and passing judgement.
As for the platforming, your tree is surprisingly bouncy and bendy, and you can curl it up into a compact squiggle to squeeze through tight gaps. The trailer at the bottom of this post will give you a good idea.
It's a short game: creator Jimmy "Zaphos" Andrews posted a 46-second speedrun on YouTube this week. Most playthroughs will take a lot longer, but you could probably find all the endings in two to three hours.
Grab it for free on itch.io. And if you're a tree lover, you should read Matt's history of trees in PC gaming.
Thanks, Kotaku.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Samuel is a freelance journalist and editor who first wrote for PC Gamer nearly a decade ago. Since then he's had stints as a VR specialist, mouse reviewer, and previewer of promising indie games, and is now regularly writing about Fortnite. What he loves most is longer form, interview-led reporting, whether that's Ken Levine on the one phone call that saved his studio, Tim Schafer on a milkman joke that inspired Psychonauts' best level, or historians on what Anno 1800 gets wrong about colonialism. He's based in London.


