The latest update to my favorite indie RPG adds a clockwork police state ruled by a mad god
Dread Delusion is shaping up nicely.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Dread Delusion is one of the games I'm most excited for: a lo-fi, indie take on a Morrowind-style weird fantasy world, the medieval societies clinging to a field of asteroids slowly orbiting a small red star. That world just got a little bit weirder thanks to the addition of Dread Delusion's first new major region since launch, the Clockwork Kingdom.
The bones of this place have been here since Dread Delusion's early access launch: an empty island with a unique, wintery look and its own soundtrack. Developer Lovely Hellplace wised up to the antics of boundary breakers like me jumping to the island with magic, and moved the kingdom's home island out for the final release, forcing players to get there "the right way."
The Clockwork Kingdom is a police state, you see, and the only way in is to smuggle yourself across the gap between asteroids with the help of the principality's sole licensed merchant. It's a great, tactile bit of worldbuilding that really helps sell how isolated and alien this place is, even compared to Dread Delusion's other surreal locales like the nation of flesh-eating zombies over on the other side of the Oneiric Isles.
Dread Delusion continues to be an RPG that punches well above its weight class—this open world is small but incredibly dense, while its lore and history give this believable sense of a world existing outside the small region explorable in in the game. I've only seen a little bit of the Clockwork Kingdom so far, but I've loved immersing myself in this place.
It also seems like we're getting close to the game's full release—unless there's been a change of plans, the main quest requires you to track down three key individuals, and the Clockwork Kingdom update saw the addition of that third crucial weird guy. Lovely Hellplace has teased a sojourn down to the surface of Dread Delusion's ruined world, below the asteroid kingdoms, and I'm looking forward to going there once the game eventually leaves early access.
Until then, you can wishlist Dread Delusion or check it out in early access for yourself on Steam—the game is currently on sale for $15, 25% off a usual $20.



Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch. You can follow Ted on Bluesky.

