The five greatest gaming controversies of 2012

The War Z

In an extraordinary interview on GameSpy , executive producer of The War Z, Sergey Titov attempted to defend the Steam listing, saying "I think there's difference between false claims and perception of the text."

When challenged on the "up to 100 players" claim (only 50 players could play simultaneously at the time), he said "let's be frank: when you read "up to 100 players" -- what does it mean to you personally? I mean, for me it doesn't mean that I will play with 99 other players. Really :) And yes game supports 100 players -- heck, it supports actually over 400 players per server as of today. Do we have servers launched with this number of slots? No we don't, because this is not what our players WANT."

The War Z creators, Hammerpoint, have since released a statement that blames players for expecting the features clearly labelled on Steam. “We also want to extend our apologies to all players who misread information about game features," they said. The Steam listing has since been altered.

Before The War Z was pulled, Kotaku reported that a patch had upped the respawn time to four hours and added microtransactions that would let players pay to circumvent it. Players took to Reddit to express their anger.

It feels like this story still has a long way to run. In other news, Bohemia Interactive continue to work on a standalone version of Arma 2 mega-mod, Day Z.

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